Theta and Paralldoxs on Worldlines Guide
Theta and Paralldoxs on Worldlines — Prologue — Dream World Hints
Level hint tables — Prologue — Dream World Hints
Last updated: October 19, 2026
Quick Answer
Tutorial pillars 0-1 through 0-9 — spacing and wall turns.
Prologue — Dream World Hints
Hub: main guide.
The introductory chapter is a tutorial level for getting used to the movement. A clear condition is to have Theta stand on all the pillars of light.
| ID | Revelation | Hints |
|---|---|---|
| 0-1 | Let's head straight for the Pillar of Light. | |
| 0-2 | Theta makes a left turn as she proceeds towards the wall. | |
| 0-3 | ||
| 0-4 | ||
| 0-5 | If the theta hits a wall with a left-turned wall, the theta will turn further left and fall back. If the theta is too close to each other, use one-handedness. | |
| 0-6 | ||
| 0-7 | Adjust the position so as not to narrow the interval between thetas. If the interval gets clogged, go back or start over. | |
| 0-8 | Adjust the position so as not to narrow the interval between theta as in 0-7. Hint levels are available here. | |
| 0-9 | If the theta hits a wall and it is both left and rear, the theta will turn left again, resulting in a right turn. Use the indentation on the top left to open up the distance. |
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