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Theta and Paralldoxs on Worldlines Guide

Theta and Paralldoxs on Worldlines — Prologue — Dream World Hints

Level hint tables — Prologue — Dream World Hints

Last updated: October 19, 2026

Quick Answer

Tutorial pillars 0-1 through 0-9 — spacing and wall turns.

Prologue — Dream World Hints

Hub: main guide.

The introductory chapter is a tutorial level for getting used to the movement. A clear condition is to have Theta stand on all the pillars of light.

ID Revelation Hints
0-1 Let's head straight for the Pillar of Light.
0-2 Theta makes a left turn as she proceeds towards the wall.
0-3
0-4
0-5 If the theta hits a wall with a left-turned wall, the theta will turn further left and fall back. If the theta is too close to each other, use one-handedness.
0-6
0-7 Adjust the position so as not to narrow the interval between thetas. If the interval gets clogged, go back or start over.
0-8 Adjust the position so as not to narrow the interval between theta as in 0-7. Hint levels are available here.
0-9 If the theta hits a wall and it is both left and rear, the theta will turn left again, resulting in a right turn. Use the indentation on the top left to open up the distance.

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