Monster Alchemy Guide
Monster Alchemy — All Mutations List
Mutation rules plus full stat table — Corrupted, Mystic, Gigantic, Tiny, Nocturnal, Spectral, Hollow.
Last updated: September 14, 2026
Quick Answer
Seven mutations with STR/DEF/MIND/SOUL/AGI/Work/HP percent modifiers — Hollow and Spectral among the rarest.
Monster Alchemy — All Mutations List
Mutations = rare monster variants. Hollow and Spectral are among the rarest. Repeat-craft same monster to raise mutation odds. Fusion rerolls mutation too — see Fusion Recipes.
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General rules
- Note that mutations are rare variants of monsters.
- Observe that Hollow and Spectral are the rarest mutations.
- Increase the chance of mutation by repeatedly creating the same monster.
- Expect stat changes of approximately 25% per mutation, though specific examples show larger changes.
Tip: Most mutations shift stats around ±25%. Gigantic and Hollow break that pattern — check table below before you fuse away a good roll.
Mutation stat table
Percent modifiers from in-game mutation sheet — empty cell = no change for that stat.
| Mutation | STR | DEF | MIND | SOUL | AGI | Work | HP |
|---|---|---|---|---|---|---|---|
| Corrupted | +25% | +25% | — | -25% | -25% | — | — |
| Mystic | -25% | — | +25% | +25% | — | — | -25% |
| Gigantic | +50% | — | -33% | — | -33% | +100% | +50% |
| Tiny | -25% | — | — | — | +25% | — | — |
| Nocturnal | +25% | -25% | — | -25% | +25% | — | — |
| Spectral | -25% | +25% | — | +25% | — | — | — |
| Hollow | +50% | — | — | +100% | — | — | -50% |
Note: Corrupted / Mystic = upper-tier mutation group in sheet. Tiny = small-size variant (same row as old community "Mini" notes).
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