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Welcome to Elderfield Guide

Welcome to Elderfield Walkthrough — Luca's Full Route

Linear route from Prologue to Blood Moon — farm seal, rituals, god rooms, moon events, and boss fights.

Last updated: September 13, 2026

Start Here

Start with Beginner's Tips if new. Then: Dayton at library → farm altar door → Adrian tentacle quest → Pete shrines → Molly furnace → god rooms → tax + moon events.

If you ask "where I go next?", start with sections below on this Welcome to Elderfield hub page.

Cozy farm horror — until you realize the farm is the main quest timer.

Every crop weakens the Zartekch seal under Hans Farm. Most players stall in week two because they treat it like Stardew and ignore the shrine thread.

This hub = full linear route Prologue → first Blood Moon. Leaf pages only where systems actually block you.

New here? Beginner's Tips first — mall, Warp, church, gifts, fridge. Then route below.

Route order

Leaf guides

Topic Page
Beginner's tips First month — mall, Warp, church, gifts
Boss fights Uzumak, Goblin, Dripper
Moon events Blood / Strange / Night Terrors
Blessings & curses Stack rules + lists
Rituals Full reference
God rooms Daeus, Gatis, Nezroth, Delvek
Cooking & crafting Food, furnace, farm tools
Foraging Herbs and materials
Keys All 3 keys
Side quests Optional tasks + branches
Mystery events Five Akira mysteries — ATM, mermaid, maggots, etc.
Fishing Rod, QTE, Lakeside catches
Side pickups Spare bag, Emerald Ring, Alice map, Mall tomes, Shrine prayer, Dave passcode

Prologue — Character Creation

Difficulty is locked here unless you use Custom later.

  • Pick Normal as baseline — 5% gold lost on death, encounters reset, you return home
  • Enable intro cutscene + tutorial (combat points matter from minute one)
  • Customize look, confirm, start

Starting weapon after character creation

New Start Weapon

Extra control bindings in the options menu

Extra Controls

Tip: First week = unlocks over gold. Gold partially resets on death; unlocks don't.

Old Woods — Tutorial Fight

Scripted fight against Zartekch Cultist / Imperfect Creation. Teaches the whole combat loop.

  • Watch AP symbols — one action per point per turn
  • Open with Precision Strike (generates combat points)
  • Use Swift / Lethal / Defensive points for dodge, crit, heal
  • Eat food when HP drops — empty food bar = most common early death

Precision Strike in the tutorial fight

Skill Precision Strike

Swift, Lethal, and Defensive combat points

Swift Lethal Defensive

Lucky point slot at 6 o'clock on the combat wheel

Point 6 Lucky

Reward: 4 XP. Optional ritual pickup later: Pumpkin Blast in Old Woods chamber.

First Night — Bath and Sleep

Race home after the woods fight.

  • Bath — full HP/MP, clears blessings and curses, also respawns all monsters and resets mysteries
  • Sleep after 6:00 PM → 6:00 AM, saves progress
  • Read bookshelf note → journal entry
  • TV news = event hints
  • Pizza recipe unlocked: Bread, Cooked Meat, Red Mushroom, Bitter Herb, Secret Sauce

Bathtub — clears blessings, curses, and respawns the world

Bathtub

Sleep in bed after 6 PM to save and advance time

Bed

Journal note from the bookshelf

Journal

TV news — hints for upcoming events and locations

TV

Warning: Bathing wipes buffs you just farmed at a shrine. Only bathe when you need the heal or want a deliberate world reset.

Best early food: Vegetable Soup (Bitter Herb + Red Mushroom, 20 HP).

Hans Farm — Main Quest Starts

Talk to Tanner → west to Hans Farm.

Tanner outside your house — points to the help-wanted sign

Tanner

Town outskirts west — path to Hans Farm

Town Outskirts West

  1. Hans gives Cleansing Balm + 50 Gold
  2. Crawford sells Hoe, Watering Can, Wheat Seeds
  3. Use balm on ghost tentacles → till → plant → water nightly
  4. Scarecrow reduces crow losses

Farmer Hans in the farmhouse

Farmer Hans

Crawford's farming shop — hoe, watering can, seeds

Farming Shop

Planting and watering crops on Hans Farm

Grow Crops

The sealed stone door on the farm = Zartekch shrine. Crops and animals weaken the seal — no hidden key, no passcode. When carvings fade, door opens.

Stone Tower Mystery

Main story flag once farming starts:

  1. Library — far east end, talk to Professor Dayton
  2. Learn the tower is a Zartekch sanctuary; the farm keeps the seal dormant
  3. Return to Hans Farm — inspect the altar door on the giant sealed stone (deep notches track progress)

Bound farmer near the sealed shrine door

NPC Bound Farmer

Grab Spare Bag from the girl in town early. Farm tool upgrades: cooking and crafting.

Tip: After Warp from Mall F1 Ultra Video, clear all wood and stone nodes on the farm for easy early XP and materials. Low HP → Warp home, bath, repeat. Farm mobs are tame compared to mall corridors.

Mines — Molly's Workshop

Tanner unlocks gate below Old Woods → Tanner's cabin → Molly.

Tanner's cabin below the Old Woods gate

Tanners Cabin

Mine entrance cave

Mines Cave

Molly at her workshop forge

NPC Molly Romance

  1. Bring Copper Ore (mine with Pickaxe — swings can backfire, bring food)
  2. Molly opens forge + gives Furnace recipe
  3. Smelt 1 Copper + 2 Coal → Bronze Bar

Furnace = biggest early power spike. Details: smelting and crafting.

Ancient Crystal — Molly

Side quest from Molly after the workshop opens:

  1. Mall mine floor 1 — talk to Molly's friend the Shopping Rat, buy Normal Pickaxe (150 gold)

Shopping Rat in the mall mine

Mall Rat

  1. Enter the door beside the rat
  2. Find Douglas → receive Offering Pot
  3. Deeper in — statue → offer → boss fightAncient Crystal

Office Slime boss at the offering statue

Enemy Office Slime A B L

Library — Professor Dayton

Elderfield Public Library maze (layout shifts weekly).

Pete — In God's Name

Apartment basement laundry → Pete the Laundry Ghost.

Quest In God's Name:

  1. Accept from Pete
  2. Pray at two different god shrines — one in the Mall, one in the Sewers
  3. Return to Pete → Ghost Blast ritual

Track stacks: blessings and curses. Hans Farm loop: small god shrine prayer.

Clear Tentacles — Adrian

Apartment 1FAdrian (tentacles bursting through his wall).

  1. Talk to Adrian → food court back office key
  2. Food court — door beside the merchant into the back corridor (curse debuff on entry — stats drop)
  3. Fight the corridor administrator — bring Pizza or other big heals. Win = permanent +1 action per turn (two actions every round from now on)

Mall corridor administrator fight

Enemy Mall Administrator

  1. Next house — talk to the office worker
  2. Pond on the rightinsect bait, fish Staring Octopus
  3. Return to the pond — fight the administrator againskull reward; southeast tentacle clears (loot inside)
  4. Back to Adrian on 1FNormal Axe

Next day: letter → Clear Broken Branches (Old Woods). Opens mall mines / god rooms when combined with mall keys.

Akira — Time of Mysteries

Apartment 2FAkira.

  1. Accept first task → complete any mystery
  2. Return → new task: finish three mysteries
  3. Keep turning in for the next chain steps

Full list with routes: mystery events — blue ATM (mall), Lakeside mermaid, Maggot Man bait, Homeland Watch ambush, sports store counter. Mysteries reset on Blood Moon.

Status Effects — Mid Game Rules

Method Effect
Bath at home Full HP/MP, clears most blessings/curses, respawns world
Soul Moon at midnight Full HP/MP + clear effects when it appears
Restore Potions / Holy Water Target specific curse or add blessing
Tax curses (Carrion, Blight, Tax Plague) Do not wash off until Tax Man returns

Heavy Eyelids cuts EXP ~15% — sleep to clear, bathing won't help.

Joggers Club and Keys

Join Joggers Club → paths to Old Wood Mine + hidden location.

Elderfield Saloon — Joggers Club meetup spot

Elderfield Saloon

Saloon shop interior

Saloon Shop

Sam at the saloon

NPC Sam

Three keys and what they open: key locations.

God Rooms — Old Ones

Church — pick a deity on Sunday. One patron at a time.

Father Desmond at the church

Father Desmond

  • Each god gives a unique buff and debuff
  • Unlocks that god's workbench for exclusive gear crafts
  • Treasure rooms match your chosen Old One — full routes: Daeus, Gatis, Nezroth, Delvek

Mine Progression

  1. Clear Mall mine (first level)
  2. Talk to Shopping Rat → Old Wood Mine info
  3. Old Wood = second mine, better ore — bring food, watch falling debris

Materials: foraging guide.

Tax Collector — Every Two Weeks

After fog weather, a Tax Collector can spawn on the road to the farm. Payment is due on a ~two-week cycle.

  • Farm gateTax sign lists exact crops owed and the deadline
  • First payment I hit: 2 Turnips + 6 Wheat

Tax Man on the road to the farm after fog weather

The Tax Man

Plant tax crops the moment Hans Farm opens.

Systems — Worth Knowing

System Rule
Weekly reset Most forage pickups respawn Mondays (billboards excluded)
Blood Moon Resets all mysteries — see moon events
Sewers Every entrance is on the world map — match the manhole icon
Department store Bag expansions + random equipment boxes — cheap early stat bumps

World map — sewer manholes and zone labels

Map

Police station on the town map

Police Station

Farming, mining, and fishing tutorials arrive via main quest letters; fishing specifically needs Cat Snacks → Lakeside.

Side Quests — Ben's Pranks

Poison the Wine — 30 coins for Supernatural Slime at shopping center, pour in Ben's house wine, wait outside.

Juan in town — Ben's prank quest chain

NPC Juan

Second prank: punch a customer in the mall (reward unclear — friendship flag?).

More optional tasks: side quests index (Cat Snacks, Shopper Showdown, Eldritch Prank, etc.).

World Events

Three calendar events that reshape your day:

  • Blood Moon — full mystery reset + monster respawn (details)
  • Strange Moon — Dread (-10% Ability) all day, skip bosses
  • Night Terrors — random curses/stats lost on sleep — save first

Tip: Don't sleep mid-mystery if you can't afford a bad Night Terrors roll. Pass time manually instead.

Combat Detours

When ready — not during Strange Moon or stacked curses:


Stuck on one system = leaf page from the table above.

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