Welcome to Elderfield Guide
Welcome to Elderfield Walkthrough — Luca's Full Route
Linear route from Prologue to Blood Moon — farm seal, rituals, god rooms, moon events, and boss fights.
Last updated: September 13, 2026
Start Here
Start with Beginner's Tips if new. Then: Dayton at library → farm altar door → Adrian tentacle quest → Pete shrines → Molly furnace → god rooms → tax + moon events.
If you ask "where I go next?", start with sections below on this Welcome to Elderfield hub page.
Cozy farm horror — until you realize the farm is the main quest timer.
Every crop weakens the Zartekch seal under Hans Farm. Most players stall in week two because they treat it like Stardew and ignore the shrine thread.
This hub = full linear route Prologue → first Blood Moon. Leaf pages only where systems actually block you.
New here? Beginner's Tips first — mall, Warp, church, gifts, fridge. Then route below.
Route order
- Prologue — Character creation, Old Woods tutorial fight
- First night — Bath, sleep, pizza recipe, journal note
- Hans Farm — Farming loop starts, shrine seal explained
- Mines — Molly, Pickaxe, Furnace, bronze smelting
- Library — Professor Dayton, Zartekch lore
- Mall / Sewers — Pete, god shrines, Ghost Blast
- Residential — Clear Tentacles (Adrian), Akira mysteries
- Mid-game — God rooms, key locations, Ancient Crystal, Joggers Club
- Optional — Side quests, fishing
- Events — Moon events (Blood / Strange / Night Terrors)
- Combat — Boss fights when ready
Leaf guides
| Topic | Page |
|---|---|
| Beginner's tips | First month — mall, Warp, church, gifts |
| Boss fights | Uzumak, Goblin, Dripper |
| Moon events | Blood / Strange / Night Terrors |
| Blessings & curses | Stack rules + lists |
| Rituals | Full reference |
| God rooms | Daeus, Gatis, Nezroth, Delvek |
| Cooking & crafting | Food, furnace, farm tools |
| Foraging | Herbs and materials |
| Keys | All 3 keys |
| Side quests | Optional tasks + branches |
| Mystery events | Five Akira mysteries — ATM, mermaid, maggots, etc. |
| Fishing | Rod, QTE, Lakeside catches |
| Side pickups | Spare bag, Emerald Ring, Alice map, Mall tomes, Shrine prayer, Dave passcode |
Prologue — Character Creation
Difficulty is locked here unless you use Custom later.
- Pick Normal as baseline — 5% gold lost on death, encounters reset, you return home
- Enable intro cutscene + tutorial (combat points matter from minute one)
- Customize look, confirm, start

New Start Weapon

Extra Controls
Tip: First week = unlocks over gold. Gold partially resets on death; unlocks don't.
Old Woods — Tutorial Fight
Scripted fight against Zartekch Cultist / Imperfect Creation. Teaches the whole combat loop.
- Watch AP symbols — one action per point per turn
- Open with Precision Strike (generates combat points)
- Use Swift / Lethal / Defensive points for dodge, crit, heal
- Eat food when HP drops — empty food bar = most common early death

Skill Precision Strike

Swift Lethal Defensive

Point 6 Lucky
Reward: 4 XP. Optional ritual pickup later: Pumpkin Blast in Old Woods chamber.
First Night — Bath and Sleep
Race home after the woods fight.
- Bath — full HP/MP, clears blessings and curses, also respawns all monsters and resets mysteries
- Sleep after 6:00 PM → 6:00 AM, saves progress
- Read bookshelf note → journal entry
- TV news = event hints
- Pizza recipe unlocked: Bread, Cooked Meat, Red Mushroom, Bitter Herb, Secret Sauce

Bathtub

Bed

Journal

TV
Warning: Bathing wipes buffs you just farmed at a shrine. Only bathe when you need the heal or want a deliberate world reset.
Best early food: Vegetable Soup (Bitter Herb + Red Mushroom, 20 HP).
Hans Farm — Main Quest Starts
Talk to Tanner → west to Hans Farm.

Tanner

Town Outskirts West
- Hans gives Cleansing Balm + 50 Gold
- Crawford sells Hoe, Watering Can, Wheat Seeds
- Use balm on ghost tentacles → till → plant → water nightly
- Scarecrow reduces crow losses

Farmer Hans

Farming Shop

Grow Crops
The sealed stone door on the farm = Zartekch shrine. Crops and animals weaken the seal — no hidden key, no passcode. When carvings fade, door opens.
Stone Tower Mystery
Main story flag once farming starts:
- Library — far east end, talk to Professor Dayton
- Learn the tower is a Zartekch sanctuary; the farm keeps the seal dormant
- Return to Hans Farm — inspect the altar door on the giant sealed stone (deep notches track progress)

NPC Bound Farmer
Grab Spare Bag from the girl in town early. Farm tool upgrades: cooking and crafting.
Tip: After Warp from Mall F1 Ultra Video, clear all wood and stone nodes on the farm for easy early XP and materials. Low HP → Warp home, bath, repeat. Farm mobs are tame compared to mall corridors.
Mines — Molly's Workshop
Tanner unlocks gate below Old Woods → Tanner's cabin → Molly.

Tanners Cabin

Mines Cave

NPC Molly Romance
- Bring Copper Ore (mine with Pickaxe — swings can backfire, bring food)
- Molly opens forge + gives Furnace recipe
- Smelt 1 Copper + 2 Coal → Bronze Bar
Furnace = biggest early power spike. Details: smelting and crafting.
Ancient Crystal — Molly
Side quest from Molly after the workshop opens:
- Mall mine floor 1 — talk to Molly's friend the Shopping Rat, buy Normal Pickaxe (150 gold)

Mall Rat
- Enter the door beside the rat
- Find Douglas → receive Offering Pot
- Deeper in — statue → offer → boss fight → Ancient Crystal

Enemy Office Slime A B L
Library — Professor Dayton
Elderfield Public Library maze (layout shifts weekly).
- Professor Dayton — far east end of the library (see Stone Tower Mystery)
- Same trip: Energizing Blast, Treasure Map 3 if Alice flagged it
Pete — In God's Name
Apartment basement laundry → Pete the Laundry Ghost.
Quest In God's Name:
- Accept from Pete
- Pray at two different god shrines — one in the Mall, one in the Sewers
- Return to Pete → Ghost Blast ritual
Track stacks: blessings and curses. Hans Farm loop: small god shrine prayer.
Clear Tentacles — Adrian
Apartment 1F — Adrian (tentacles bursting through his wall).
- Talk to Adrian → food court back office key
- Food court — door beside the merchant into the back corridor (curse debuff on entry — stats drop)
- Fight the corridor administrator — bring Pizza or other big heals. Win = permanent +1 action per turn (two actions every round from now on)

Enemy Mall Administrator
- Next house — talk to the office worker
- Pond on the right — insect bait, fish Staring Octopus
- Return to the pond — fight the administrator again → skull reward; southeast tentacle clears (loot inside)
- Back to Adrian on 1F → Normal Axe
Next day: letter → Clear Broken Branches (Old Woods). Opens mall mines / god rooms when combined with mall keys.
Akira — Time of Mysteries
Apartment 2F — Akira.
- Accept first task → complete any mystery
- Return → new task: finish three mysteries
- Keep turning in for the next chain steps
Full list with routes: mystery events — blue ATM (mall), Lakeside mermaid, Maggot Man bait, Homeland Watch ambush, sports store counter. Mysteries reset on Blood Moon.
Status Effects — Mid Game Rules
| Method | Effect |
|---|---|
| Bath at home | Full HP/MP, clears most blessings/curses, respawns world |
| Soul Moon at midnight | Full HP/MP + clear effects when it appears |
| Restore Potions / Holy Water | Target specific curse or add blessing |
| Tax curses (Carrion, Blight, Tax Plague) | Do not wash off until Tax Man returns |
Heavy Eyelids cuts EXP ~15% — sleep to clear, bathing won't help.
Joggers Club and Keys
Join Joggers Club → paths to Old Wood Mine + hidden location.

Elderfield Saloon

Saloon Shop

NPC Sam
Three keys and what they open: key locations.
God Rooms — Old Ones
Church — pick a deity on Sunday. One patron at a time.

Father Desmond
- Each god gives a unique buff and debuff
- Unlocks that god's workbench for exclusive gear crafts
- Treasure rooms match your chosen Old One — full routes: Daeus, Gatis, Nezroth, Delvek
Mine Progression
- Clear Mall mine (first level)
- Talk to Shopping Rat → Old Wood Mine info
- Old Wood = second mine, better ore — bring food, watch falling debris
Materials: foraging guide.
Tax Collector — Every Two Weeks
After fog weather, a Tax Collector can spawn on the road to the farm. Payment is due on a ~two-week cycle.
- Farm gate — Tax sign lists exact crops owed and the deadline
- First payment I hit: 2 Turnips + 6 Wheat

The Tax Man
- Miss payment → harsh curse cycle (tax curses don't wash off)
Plant tax crops the moment Hans Farm opens.
Systems — Worth Knowing
| System | Rule |
|---|---|
| Weekly reset | Most forage pickups respawn Mondays (billboards excluded) |
| Blood Moon | Resets all mysteries — see moon events |
| Sewers | Every entrance is on the world map — match the manhole icon |
| Department store | Bag expansions + random equipment boxes — cheap early stat bumps |

Map

Police Station
Farming, mining, and fishing tutorials arrive via main quest letters; fishing specifically needs Cat Snacks → Lakeside.
Side Quests — Ben's Pranks
Poison the Wine — 30 coins for Supernatural Slime at shopping center, pour in Ben's house wine, wait outside.

NPC Juan
Second prank: punch a customer in the mall (reward unclear — friendship flag?).
More optional tasks: side quests index (Cat Snacks, Shopper Showdown, Eldritch Prank, etc.).
World Events
Three calendar events that reshape your day:
- Blood Moon — full mystery reset + monster respawn (details)
- Strange Moon — Dread (-10% Ability) all day, skip bosses
- Night Terrors — random curses/stats lost on sleep — save first
Tip: Don't sleep mid-mystery if you can't afford a bad Night Terrors roll. Pass time manually instead.
Combat Detours
When ready — not during Strange Moon or stacked curses:
- Uzumak, Treasure Goblin, Dripper
- Mall vending tomes for buyable rituals
- Emerald Ring (+2 stat)
- Dave's passcode lock — code TBD when confirmed
Stuck on one system = leaf page from the table above.
Done with Welcome to Elderfield? Pick next game.
Browse all guides or go back to homepage.
Browse all game guides →